AI Insights · Timothy · December 2021
Top 5 PVP Games on iOS in Africa Q4 2021
Discover the performance of the top 5 PVP games on the iOS platform in Africa during Q4 2021, with insights on downloads, revenue, and active user trends.
In the fourth quarter of 2021, the PVP gaming landscape on iOS in Africa saw interesting trends in downloads, revenue, and active users. Here’s a closer look at the performance of the top 5 PVP games:
Subway Surfers from Sybo Games ApS demonstrated a dynamic quarter. Weekly downloads started at around 25.9K and saw a steady increase, peaking at 31.1K by the end of December. Revenue varied, with a high of approximately $1.5K in early October and fluctuations throughout the quarter, settling around $890 in the last week of December. Active user numbers showed a slight decline initially but rose to about 460.7K by the end of the quarter.
NEW STATE : NEW ERA OF BR by KRAFTON Inc, launched in October 2021, experienced a notable spike in early November with 164.1K downloads. However, downloads decreased sharply to 4.2K by the end of December. Revenue followed a similar trend, peaking at $3.3K in early November and dipping to $655 by the last week of December. Active users also declined from 159.4K to 24.2K over the same period.
8 Ball Pool™ from Miniclip.com maintained consistent performance. Weekly downloads hovered around 15K initially but rose to 18.3K by the end of December. Revenue showed an upward trend, starting at $4.9K and reaching $8.5K in the final week. Active users remained robust, fluctuating slightly but staying close to 710.7K by the end of the quarter.
PUBG MOBILE by Tencent Mobile International Limited saw varied trends. Downloads remained relatively stable, starting at 14.4K and peaking at 16.6K before ending the quarter at 15K. Revenue exhibited significant peaks, with a high of $161.3K in mid-December, ending the quarter at $131.7K. Active users showed a gradual decline from 663.2K to 572.8K.
Bridge Race by SUPERSONIC STUDIOS LTD had a mixed quarter. Downloads began at 10.8K, peaked at 18.8K in early November, and stabilized around 13K by the end of December. Revenue saw minor fluctuations, with a high of $153 in the last week of December. Active users increased steadily from 30.2K to 34.2K over the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower.